Take one slumped economy, add some high travel prices, stir in a healthy dose of climate change anxiety, and you’ve got the perfect recipe for an emerging market: virtual worlds for businesses. According to the new GigaOM Pro report “Virtual Worlds for the Enterprise Market” by Kris Tuttle and Steve Waite of Research 2.0 (subscription required), these factors are driving annual revenues for the space for businesses up to $8-10 billion by 2015.
While I’ve been skeptical about the emissions-reducing potential of virtual meetings in the past, Tuttle and Waite’s report indicates that the growth of enterprise-focused virtual worlds could have some real green benefits, by helping companies eliminate a higher percentage of business-related travel over time. Early adopters of virtual meetings have primarily used them for internal communications between employees. But with better security, enterprise-appropriate branding, and improved interaction/collaboration tools, virtual worlds with a business bent can host a higher percentage of external meetings (those with clients, partners and potential customers) too.
With the explosion of low-cost chips, from Intel’s Atom processor to low-power Wi-Fi sensors, just about everything is “getting smart” these days. There are known environmental benefits to this kind of cheap-and-easy digital intelligence, many of them heavily promoted by IBM as part of its “
The 2009 Sustainable Industries Economic Forum is happening this Thursday, May 7, at the St. Regis Hotel in San Francisco. The second annual Forum, which highlights the success and challenge of regional sustainable business executives, features 
